*Personal web site of Tobias von Burkersroda - Character Animator*

June 2007


Progress Reel Play (QT Sorenson3 9.49mb)
Another Term is over, and it was a blast again … I want to thank my mentor Randy (Randall Cook) and everyone else who helped me improving my shots, especially Goro gave me a lot of great input.

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211 Assignment Play (QT H.264 0.75mb)
DONE … this time it was pretty hard to finish the animation in time. Especially the part when he bounces back from the wall into the safe was pretty hard, I animated about 5-7 different versions … but it’s done now –> one week vacation now Yeehaw ;) .

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210 Assignment Play Tutorial (QT S3 17.8mb)Download Script

Last week I had the problem that my shot cam was faaaaaaaaar faaaaaaaaaaar away from my character but I didn’t want to change my cam position. Therefore I created a small Zoom Tool with which you can zoom into your scene without changing any attributes like Focal Length Position or Rotation. To see how it works and how to install it I have made a small video. If you are more advanced with the scripting stuff just take a look into the .mel file where you will find a small instruction.

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The interface gets parented directly under your persp cam, if you are using a different camera to navigate you have to re-parent it. I have added an new attribute after recording the video which you will find when you select the zoom controller called multiply. This attribute multiplies the zoom level and if you want to zoom out for some reason put it to a negative value like -1 but never to 0.

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I only tested it on Maya 8.5 and 8.0 I’m not sure if it will work on lower version but I hope so ;)

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210 Assignment Play (QT H.264 1.23mb)
First Spline Pass … Because my fellow AM combatants didn’t like the blue I tried to find an even uglier colour to punish them for there brashness ;) . Especially Randy (my Mentor) get a red skin tone during the critique … he wasn’t pretty happy about it :D . Besides the colour stuff I’m not pretty happy with this piece, because I hadn’t much time to work on it, the final assignment will be a lot better … I hope :) .

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209 Assigment Play (QT H.264 0.43mb)
Second Blocking Pass … Yeah I know the blue is sooooooooooo ugly ;) I just used it to be able to concentrate more on the animation (silhouette). In the final version I will change the color an the walls get textured :)

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208 Assigment Play (QT H.264 0.24mb)
I know I know … a bit late again :) . Here is the the first blocking pass for the last animation exercise I have to do in the second term of AM.

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